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ICSSSM 2025: First International Conference on Smart Systems and Social Management at The Assam Royal Global University, Guwahati

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An Invitation to Participate in a Study on Discovering Gamification Concept in Indian Libraries

Dear All,
 
I am writing to invite you to participate in a study on Discovering Gamification Concept in Indian Libraries.
 
Gamification (the application of game elements and digital game design techniques to non-game settings) and game-based learning (game playing that has defined learning outcomes) are seeing greater adoption and recognition in educational and professional settings (http://www.ala.org/tools/future/trends/gamification). Gaming offers an important opportunity to develop emerging and traditional forms of literacy.
The primary objective of the study is to understand the awareness of Gamification in Library Professionals in India. I request you to kindly spare 10 minutes to fill up this below questionnaire. I assure that all the responses will be used only for my study and will be strictly kept confidential. Your honest response to the completion of this study will be highly solicited.
Online Questionnaire
Thank you!
Manu, T R 
Doctoral Research Scholar,
School of Library & Information Science
Central University of Gujarat

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